Space Rescue (2020)
Tiempo de Juego: 15
Edad Mínima: 6
Jugadores: 2
Editor: Gameland 游戏大陆
Diseñadores: Johnny Chen
Artistas: Desconocido
Mecánicas: Programmed Movement, Dice Rolling
Edad Mínima: 6
Jugadores: 2
Editor: Gameland 游戏大陆
Diseñadores: Johnny Chen
Artistas: Desconocido
Mecánicas: Programmed Movement, Dice Rolling
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First time you look at this board game, you would feel like it is a baby version of Battleship VS Battleship game. However, when you look at rules book, try to play a round with your kids. You would realize this game is much more interesting than you thought.
Space Rescue has three method to play. Basic method is built barrier to stop another player and roll the dice to decide how many step you can move. Once you decide your moving code, another player will help you to move your chess and let you know if your chess is moving to the position you expect or stop by some unknown barriers. The first player who get into finish line wins the game.
Intermediate game play method is add the instruction dice into the game. This dice gives you three extra variable. Loops, Function call and Boolean value. Combine Loops and digital dice together for example, it will give the player a chance to double one of their movement, let the player go two steps further or block by barrier.
The most interesting part is the Function call and Boolean value. Function call gives players a chance to choose a function blow the instruction board, take a unexpected step and win the game. Boolean value is a hypothesis programming language. Using “IF THEN or ELSE” to detecting other player’s barriers, bypass the barriers and take a move. But if there is no any barrier, it will do the ELSE step.
It is an interesting for kids to training their logical analyze ability, programming thinking, perseverance and pre-judgement ability.
Space Rescue has three method to play. Basic method is built barrier to stop another player and roll the dice to decide how many step you can move. Once you decide your moving code, another player will help you to move your chess and let you know if your chess is moving to the position you expect or stop by some unknown barriers. The first player who get into finish line wins the game.
Intermediate game play method is add the instruction dice into the game. This dice gives you three extra variable. Loops, Function call and Boolean value. Combine Loops and digital dice together for example, it will give the player a chance to double one of their movement, let the player go two steps further or block by barrier.
The most interesting part is the Function call and Boolean value. Function call gives players a chance to choose a function blow the instruction board, take a unexpected step and win the game. Boolean value is a hypothesis programming language. Using “IF THEN or ELSE” to detecting other player’s barriers, bypass the barriers and take a move. But if there is no any barrier, it will do the ELSE step.
It is an interesting for kids to training their logical analyze ability, programming thinking, perseverance and pre-judgement ability.
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ag.gameitem.lastUpdated: 2025-05-18 19:32:10.738